How To Create A Character

FOR THE TIME BEING, MAKE A COPY OF THIS CHARACTER SHEET ON YOUR GOOGLE DOCS AND USE IT:

https://docs.google.com/document/d/1l5lH--IlWd6BHLIE86mc_F-s6WaQfuggxq2w3EqV6Gc/edit?usp=sharing

First, choose an archetype that fits your general playstyle. Then, pick a specific class in that archetype that sounds the most like your playstyle. Then, you’re going to pick a race that you want to be or that you think would best fit the kind of character you want to be. You can then list off physical aspects of your character like age, gender, height, and weight.

Next, you'll want to roll for your STR, DEX, POW, and INT. Roll a d20 four times until you roll two numbers under 10 and two numbers over 10, allocate those numbers to any of the four base stats. A base stat cannot exceed 20 through skills. Sometimes your skill modifiers are added to skills for damage or something else. To find your modifiers, take your base stat and use the following:

Base: 20 Mod: +5

Base: 18 Mod: +4

Base: 16 Mod: +3

Base: 14 Mod: +2

Base: 12 Mod: +1

Base: 10 Mod: 0

Base: 8 Mod: -1

Base: 6 Mod: -2

Base: 4 Mod: -3

Base: 2 Mod: -4

Then, you’re going to choose three skills from whatever category you would like to pull from that you are allowed to pull from, aka your archetype skills, class skills, race skills, or common skills. You may also choose a subclass (this does not count towards the three that you chose earlier) which are listed under Subclass Information. Upon leveling up, you will be able to obtain one new skill until you reach Character Rank 5 in which you will only be able to obtain one new skill on every odd level (7, 9, 11, etc).

Each Player Character starts with 350 gold, a backpack, an adventurer’s set (torch, sleeping bag, tent, tinderbox), and 10 rations. You should use the gold to purchase some equipment, like weapons and armor. See the Equipment section. Remember, you can only use items that you are high enough CR (Character Rank) to use. You can also only use the types of weapon and armor listed on your class page on this wiki (unless you have a skill that allows you to use other things). All classes can use gloves, boots, accessories, and helmets. After all is said and done, you now need to give your character a backstory. It can be as simple or complex as you want, just make it interesting and give your character a little bit of depth. Be creative!

(When a stat is mentioned in a skill, ie STR, you add the Modifier, not the whole base stat.)

Basic Skills (Skills that everyone has innately):

Common Skills (Skills that everyone, regardless of class or race, can choose to take):