Assassin

Assassins are masters in the art of murder, whether they do it for good or for evil is a different story.

Assassins start with a base 18 HP and gain 1d4+1 to that base every level up.

They can use Blade, Light Blade, Pistol, Katana, Whip, Bow, Crossbow, Medium Armor, Light Armor.

The following table shows the skills that they can take: